It’s clear at this point any fighting is meaningless until Deku arrives. The fight between Tomura, Bakugo, Suneater, Nejire, and Lemillion is over rather quickly. Suneater’s Ultimate Move: Plasma Cannon, in which Suneater unleashes a manifestation of “every single animal,” he’s eaten in a one attack. It’s a cool and flashy attack, boosted by Nejire, and followed by a punch from Lemillion. It does nothing to Tomura. Bakugo attacks Tomura, predicting the movement of the villain. With his increased speed and an analysis of Tomura habits, Bakugo get’s under Tomura’s skin.
Bakugo’s assault appears to have triggered a memory from All For One, specifically of the second One For All user. The second user isn’t named, nor is his Quirk but he resembles Bakugo. The second user was a rebel that fought against All For One at his peak. Suddenly, Bakugo is speaking to a visage of All Might, telling it that he “always wanted to get him to sign his All Might trading card.” If Deku is All Might’s biggest fan, Bakugo is his second. His tough attitude made him off-putting to most and this attitude seems to be the reason he failed to get the autograph. For a while I thought Bakugo would become a villains because his attitude was so bad. His hero worship of All Might that he had from childhood humanizes him.
I predicted in the last chapter review that “someone will died,” in this final arc. I thought it was more likely to be one of the Big 3 or the top five heroes. However, Bakugo is probably the best choice. I’ve come to like Bakugo but I think his death would really have major impact both on the story and on Deku. Most series avoid killing main characters. However, if they killed off Bakugo, a young hero that hasn’t reached his prime yet would be tragic but would make the stakes feel higher. At this point the fight between Tomura and the heroes isn’t interesting at all. Hopefully, Deku will arrive to save the world and this arc.
In My Hero Academia, Quirks are “special, superhuman ability an individual can possess. Quirks are generally unique to their user, and are classified in multiple categories. The user is also given one single ability of that said Quirk, rather than many abilities.” Quirks are genetically inherited through “Mendelian inheritance.” They will manifest in children around age 4. Each child will either manifest the same Quirk of their parent or a composite one if both parents have Quirks. It is possible, however, for some children to develop Quirks that aren’t related to their genetic line.
In very rare case animals can possess Quirks, like Nezu. It is also possible that a Quirk can “mutate and merge.” Sometimes people with Quirks that are too difficult for their bodies to handle, for example Yuga Aoyama. His Quirks not only requires that he have a special belt, if he uses it for to long he will get pain in his stomach. Quirks feature more complex aspects to there existence. The concept of the “Quirk Factor” is one of these more complex aspects. The “Quirk Factor” refers to “the collective traits that compose a Quirk. This includes the primary Quirk power as well as all the biological mechanisms that allow said primary power to function properly.”
Quirks can also under go what is called “Awakening.” When this occurs, a users Quirk goes through “evolution.” It’s not clear what exactly triggers this moment, but Himiko Toga’s Quirk transforms during a “life or death situation.” Quirks are categorized in several different “types.”
Emitter – Quirks have the ability to either release certain substances, or alter materials around them in certain ways. Emitter-type Quirks usually require a conscious effort to activate
Transformation – Quirks cause the user to take on a temporary alteration of some kind. Transformation-type Quirks allow the user to temporarily “transform” their body in a variety of manners, sometimes enhancing existing features or perhaps adding new features to the body altogether.
Mutant – Quirks can have a wide variety of features and abilities depending on the individual. Generally, Mutant-type Quirks are associated with the user’s physicality (mutations). As a result, Mutant Quirks are passively active and, at a glance, are the most identifiable.
Jujutsu Kaisen has a power scaling system that ranks jujutsu sorcerers, cursed spirits, cursed objects, and cursed tools. The ranks range from grades one through four and special grades. It can be confusing at first, as most of us associate larger numbers with higher values. Generally, sorcerers are graded from Grade 4 to Grade 1. The scale for cursed spirits isn’t exact, Grade 2 sorcerers are slightly stronger than Grade 2 curses as their abilities put them closer to Grade 1 curses.
If traditional weapons were used against curses and sorcerers measured their effectiveness as a gauge:
Grade 4: “A wooden bat is enough.”
Grade 3: “If you have a handgun, you can rest easy.”
Semi-Grade 2 :
Grade 2: “Close calls with a shotgun.”
Semi-Grade 1 :
Grade 1: “Even a tank might be insufficient.”
Special Grade 1 :
Special Grade: “Cluster bombs might work”.
Coming up with a unique power system has to be difficult. At this point what hasn’t been done. It’s not always necessary to invent new techniques, like fire, but you can invent how those abilities manifest. The series power system focuses on limitations. Binding Vows, Heavenly Restriction, and Domain Expansions are some limits placed on techniques. By deliberately placing limitations on one’s self, a jujutsu sorcerer can increase their power. For example, Nanami limits his power during work hours. This puts him at disadvantage for hours, when Nanami has to work “overtime” his cursed energy increases.
3. Hunter X Hunter – Nen
Nen allows the user to manipulate their own life energy, called aura. These users are referred to as “Nen users.” Aura are produced by all living bodies. Aura flow’s throughout the bodies that escapes through the top of the head. The points in the bodies where aura flows are called “Aura Nodes.” In order to learn Nen, students have to master opening and closing their Aura nodes. There are two ways to learn how to do this, meditation or Initiation.
Nen of the Flame
A precursor to learning Nen, these are mental exercises that “strengthen one’s force of will. Regular practice can smooth the flow of one’s aura.” There are four exercises:
Ten (“Point”): Focus the mind, reflect upon the self and determine the goal.
Zetsu (“Tongue”): Put it into words.
Ren (“Temper”): Intensify your will.
Hatsu (“Release”): Put it to action.
These four principles must be mastered to fully understand Nen. Then one can learn the more advanced techniques. These techniques often combine with or derive from one of the four major principles. The advanced techniques are as follows:
Gyo (“Focus”) – is an advanced application of Ren by which a Nen user concentrates a larger than normal portion of their aura into one specific body part. It increases the strength of that one body part, but leaves the rest of the body more vulnerable. Gyo is most often used in the eyes, allowing a Nen user to see aura and Nen constructs concealed with In.
In (“Conceal”) – is an advanced form of Zetsu used to render one’s aura imperceptible, effectively concealing it. Unlike Zetsu, however, In does not stop the user’s aura flow; instead, it hides it, making it impossible to perceive with any of the five senses or extrasensory perception. Hence, this technique is perfect for launching sneak attacks or laying traps, as it can conceal not only the user’s presence, but also Nen constructs generated with Transmutation, or Conjuration.
En (“Circle”) – is an advanced application of Ten and Ren. In Ren, aura usually envelops only a small amount of space around the user’s body. En is when one extends their Ren so that their aura extends further than normal, then uses Ten at the same time to contain and give shape to that aura, normally a sphere.
Shu (“Enfold”) – is an advanced application of Ten. Shu allows a user of Nen to enshroud an object with their aura, allowing them to use that object as an extension of their own body.
Ko (“Temper”) – is a combination of Ten, Zetsu, Hatsu, Ren, and Gyo in which all of the user’s aura is concentrated into one particular body part. Gyo is utilized to focus aura on a part of the body, while Ten is used to prevent it from dispersing. Zetsu is used to completely stop the flow of Nen in all other parts of the body, increasing the output in the desired area. With Ren, the amount of aura is increased even further. This makes that one body part extremely powerful, but at the cost of leaving the rest of the user’s body completely unprotected. Due to the risk it carries, Ko is regarded as a purely offensive technique.
Ken (“Fortify”) – is the advanced version of the basic Ren and Ten techniques. It is a primarily defensive technique where a Nen user maintains a state of Ren for a prolonged amount of time. The amount of aura surrounding the user’s body during Ken is about 10 times higher than during Ten. Ken allows a Nen user to guard against attacks from any direction, but the large amount of aura produced makes it tiring to maintain. It is considered the best option to defend from Ko, despite not being as powerful as the latter on any given part of the body, as it protects all of it evenly.
Ryu (“Flow”) – is the term for use of Gyo from a state of Ken to perform real-time offensive and defensive value adjustments. If Ko devolves 100% of one’s aura to offense or, much more rarely, to defense, and Ken splits it evenly between the two, Ryu is redistributing one’s aura according to any other percentage, for example by focusing 70% of one’s aura in one fist as one is about to strike, or 80% in one’s leg to block an incoming kick. It is utilized to damage a Ken user without leaving oneself as unprotected as during Ko, although the power of the technique is lower. Ryu is difficult to master, as it requires not only to control one’s aura flow with great precision, but also to be able to estimate the amount of aura utilized by the opponent at a glance.
In the diagram below is the six different types of aura. Everyone is born with one of the six, they are tasked with learning a new unique technique. There are “numerical approximations” that determine how efficient one would be at using aura abilities. One has a chance to be 100% efficient in their own aura type. One can be 80 % efficient in the adjacent aura type, 40% efficient at the opposite or farthest category, and 60% efficient in the two remaining categories.
Nen gets even more complex, as there are several sub-nen types, limitations, conditions, activation requirements, and aura power levels.
In the Naruto series, Chakra is the means to using any technique. Generally the use of hand seals are required to create jutsus. These techniques allow users to enact effects such as walking on water, breathing fire or creating illusions. Chakra is restricted by the Eight Gates, tenketsu that are located along the chakra pathway system. Chakra became a form of life energy that all people can produce. If a person runs out of chakra, they will die. Chakra is created when two forms of energy, physical and spiritual are mixed together. The amount of chakra an individual possess is generally determined by genes, however, they can train to increase their limits, some what.
Mastering Chakra Control requires a great deal of training. It’s not important to have massive amounts of chakra, but to be able “control and conserve it.” In order to have good chakra control ” a ninja should only mold as much chakra as they need to perform a given ability. If they mold more chakra than is needed, the excess chakra is wasted and they will tire out faster from its loss. If they don’t mold enough chakra, a technique will not be performed effectively, if at all, likely creating problems in a combat situation.” When a ninja wants to create ninjutsu, they need to use one of two methods of manipulating chakra, shape transformation and nature transformation.
Shape transformation deals with controlling the form, movement, and potency of chakra.
Nature transformation deals with changing the physical properties of chakra into an element. There is also the nature transformation of Yin and Yang, which deals with changing the ratio of spiritual and physical energies within chakra.
Are the “mystical arts a ninja will utilize in battle.” Ninja’s need to form seals to manifest the technique. There are three different types of jutsu:
Ninjutsu – is the most nebulous of the three, and may most simply be described as anything that is not genjutsu or taijutsu. Most ninjutsu require chakra and hand seals, but this is not always the case since the mere usage of weaponry qualifies as ninjutsu.
Genjutsu – is one of the main jutsu categories which uses chakra. Unlike ninjutsu, the effects of genjutsu are not real, being only sensory illusions experienced by those who fall victim to it.
Taijutsu – is a basic form of techniques and refers to any techniques involving the martial arts or the optimization of natural human abilities. Taijutsu is executed by directly accessing the user’s physical and mental energies, relying on the stamina and strength gained through training. It typically does not require chakra, though chakra may be used to enhance its techniques. Taijutsu generally requires no hand seals to perform, occasionally making use of certain stances or poses, and are far quicker to use than ninjutsu or genjutsu. Taijutsu is hand-to-hand combat.
Devil Fruits are mysterious fruits that are found throughout the One Piece world. Once consumed the fruit provides the eater with an ability. With the exception of Black Beard, an individual can only have one devil fruit ability. Devil fruits are divide into three different categories:
Paramecia – These fruits give the users a power that can affect their body, manipulate the environment, and/or produce substances. This Devil Fruit type can be categorized into two basic groups: those which are based on a characteristic (such as elasticity or slowness) or an object (bombs, doors, etc.).
Logia – this type allows the user to completely alter their form into a natural element and manipulate it at will.
Zoan – This type of fruit allows the user to transform into another species and inter-species hybrid forms at will. Zoan types are especially effective in close combat.
Every living person in the world has a mysterious power called Haki. However, most people do realize they have it. There are three different types of Haki:
Kenbunshoku Haki – is a form of Haki that allows the user to sense the presence of others, even if they are concealed from view or too far to see normally.
Busoshoku Haki – is a form of Haki that allows the user to use their spirit to create, in essence, an invisible armor around themselves, providing potentially incredible offensive and defensive capabilities. Notably, this form of Haki can be used to injure Devil Fruit users that are otherwise immune to certain kinds of physical harm, mainly Logia users.
Haoshoku Haki – is a rare form of Haki that cannot be attained through training. Only one in several million people have this ability. This type of Haki allows the user to exert their willpower over others.
In One Piece every crew has a combatant, martial arts are a very important part of the series. While not the main form of power, martial arts are used by many characters in the series. Characters like Sabo use martial arts style and stick-fighting. Jinbe uses Fish-Man Karate and Fish-Man Jujutsu. Throughout the series several different form of martial arts are presented. They are generally characterized by styles (Black Leg Style), species (Fish-Man Karate) and culture (Okama Kenpo).
Nearly every crew has a swordsmen. They are considered to be important assets to the crew and are often highly ranked in their crew. There are two different kinds of swordsmen, the Strong Blade and the Gentle Blade. Strong Blade swordsmen focus on strength like Zoro, Ryuma and Kawamatsu. However, the Gentle Blade swordsmen like Tashigi, Kaku and Brook emphasize speed. The greatest swordsmen alive, Mihawk, uses swordsmanship that combines Strong and Gentle Blade styles. Swords are categorized in One Piece by “Grade.” There are 12 Supreme Grade Swords, 21 Great Grade Swords, 50 Skillful Grade Swords and a undetermined number of Grade Swords.
Three Great Powers
The military takes a very important role in the One Piece series. The Three Great Powers consists of the Marines, the Shichibukai (now disbanded) and the Yonko. The military hopes to replace the Shichibukai with the SSG. The three powers balance each other out, with SSG and the Military equaling Yonko.
Chapter 1042 of One Piece begins with X Drake stabbing the CP0 agent. The agent is surprise Drake’s interfering who responds that “he follows his own justice.” The agent uses Shigan to break free and puncture a hole in Drake’s throat. On the rooftop of Onigashima, Luffy and Kiado continue to fight. Kaido is having difficulty tracking Luffy’s punches as his punches alter there trajectory. On top of that Luffy’s attacks hurt.
Kaido, still drunk, transforms several times to try to avoid more damage. He enters his full dragon form and even “eats” Luffy. Kaido takes Luffy into the air, opens his mouth, and fires a Bolo Breath at Luffy. Strawhat avoids the attack and prepares to use the last of his Gear Fourth. He lands a devastating blow against Kaido with his Gomu Gomu no: Over Kong Gun. Luffy rushes to get another strike against Kaido before he runs out of strength but Kaido recovers first and hits him with another Thunder Bagua. Suddenly, the Cipher Pol Aigis Zero (CP0) from before interferes in the fight. Previously the agent was told that Gorousei gave them the order to “eliminate Straw Hat Luffy to prevent him from defeating Kaido.” Using Iron Body he distract Luffy, leaving him open to being hit by Kiado.
Jujutsu Kaisen Chapter 177
Sendai Colony, Part 4
Ryu Ishigori and Yuta Okkotsu begin their fight, with Ryu displaying his mastery of curse energy. Ryu claims that he’s been left “unsatisfied” and he hopes Yuta can solve this problem. Yuta and Ryu’s fight is explosive. The sorcerers clash with a barrage of punches. Yuta is repelled by Ryu’s attack sending him flying through the air and through the top of a nearby roof. Ryu then attacks with Granite Blast which Yuta deflects barehanded. With Ryu caught off guard, Yuta manages to strike him with a punch. However, Ryu deflects this with ease.
Vulnerable in the air once again, Yuta is attacked from behind by Takako Uro. She explains that she doesn’t “hit the person, but the surface of the sky.” She can hit her opponent when she “breaks” that surface. Uro uses Thin Ice Breaker, once again sending Yuta flying into a building. Pissed she’s interfering in his fight, Ryu attacks her with Granite Blast but Uro rotates the sky around her and reflects the blast at Ryu. Yuta returns. Ryu deduces that he’s used Reverse cursed Technique “each time he, Uro, and Kurourushi use their big moves,” causing him to be “bottoming out.” With little option Yuta calls Rika.
My Hero Academia Chapter 346
Super Hyper Unfair Broken Stage
Dynamight, Suneater, Nejire Chan, Edgeshot, Best Jeanist, and Mirko prepare to battle Tomura Shigaraki on the newly constructed floating U.A. fortress. The original intent was to have Deku there as well, but without him they’ll have to make due. Shigaraki realizes that he’s the only villain in the floating sky. He tries to use his Decay quirk to attack the heroes but he’s blasted into the air and knocked into an electromagnetic barrier. Best Jeanist grabs “carbon fibers” and returns Tomura back to the battlefield. Jeanist explains that “no matter how superhuman he may be, a strong enough current will cause his body to stiffen up momentarily, giving them just enough time to react.”
The heroes don’t have the power that Shigaraki possess so they need to be smarter. The fortress is designed to be Tomura’s “coffin in the sky,” with the Development Class repairing the battlefield as Tomura destroys it, Creati making new parts, and the combination of Phantom Thief, Eraser Head, and Manual “erasing” Tomura’s Quirks, U. A. has created a detailed counter to Tomura’s many abilities. However, Tomura’s left hand begins to transform into a bunch of fingers. With his body nearly complete Tomura might still be too much to deal with.
Neito Monoma (Phantom Thief) is really having a moment. He’s the most irritating character but his Quirk is useful. The heroes wouldn’t have much of a change without him. However, it also makes him a target and I don’t think it will end well for him. With this being the final arc of the series I’m expecting a number of deaths, Neito might be sacrificed. I hope they let other characters shine instead of leaving everything to Bakugo, Deku, and Todoroki. It already appears like the top ranked heroes, Endeavor, Mirio, and Best Jeanist are going to have important roles in this battle. U. A. has step up a powerful team against Tomura, so far this arc is starting off well.
For the Top 10 Strongest Elderly Anime Characters lists, I’m limiting the number of characters from each series to one, for the sake of series diversity. Also my definition of elderly is age and appearance. Old characters like Alucard from Hellsing don’t qualify.
10 – Gran Torino
Series: My Hero Academia
Gran Torino also known as Sorahiko Torino is an elderly retired Pro hero and a mentor to Toshinori Yagi (All Might) and Izuku Midoriya (Deku). Despite his retirement he continues to aid the Police Force in fighting the League of Villains. When Torino was younger he was handsome and tall, however he got shorter as he aged.
Despite his age, Gran Torino remains a powerful hero. He was born with the Quirk, Jet. This Quirk allows him to increase his speed with the jet’s that shoot air from his feet. Along with speed he gains immense kicking power. However, Torino’s speed has limits. He cannot propel himself to far in the air without running out of air. Gran Torino has shown super strength, having once struck All Might so hard he vomited. Even with his advanced age he could handle a low-tier Nomu alone.
Naobito Zenin is the 26th head of the Zenin Family, father of Naoya Zenin. He’s a supporting character and special grade 1 jujutsu sorcerer. He refuses to recognize Maki and Mai because they weren’t born with cursed energy. Naobito is arrogant alcoholic with sexist views. He decided to take a nap during the Shibuya Incident, rather than fight transfigured humans with Maki.
Like all special grade 1 sorcerers, Naobito has amazing abilities. Between Nanami, Maki, and himself, Naobito was the only one who could damage Dagon. He’s a master of hand to hand combat, able to engage in close quarters combat with opponents. Naobito can attack with quick and powerful kicks and punches. He also has a keen tactical intellect. AS the head of the Zenin family, Naobito has a massive amount of cursed energy. His inherited technique, Projection sorcery allows him to “divide one second into twenty-four frames and trace a predetermined set of movements to execute in that second.”
Bang or Silver Fang is a profession hero and martial artists. He is the 3rd highest ranked S-Class hero and is one of the strongest overall heroes. Besides his brother, Bomb, Bang is one of the two “greatest masters of the martial arts.” Bang is normally calm and believes heroes should practice good ethics. Bang is always searching for new disciples to succeed him. He has set his sights on recruiting Saitama and Genos.
Bang is considered to be an exceptional fighter even among S-Class heroes. Garou has stated that “Demon-level beings like Bug God and Royal Ripper are nothing compared to his former master.” Despite being past his prime he’s still considered to be the greatest martial artists and the one of the physically strongest heroes. Bang has immense strength, speed, reflexes, durability, stamina, and endurance.
Yoshimura is an SSS-rated ghoul and manager of the Anteiku café. He aids ghoul that can’t or won’t hunt and kill humans. He takes in Ken Kaneki and teaches him to live as a ghoul. His ghoul masks covers half his face. Despite his reputation, Yoshimura is kind and generous. He views humans and ghouls as equals.
As a ghoul, Yoshimura has an ukaku kagune and a kakuja obtained from cannibalization. His Ukaku Kakuja specialize in avoiding the limits of traditional Kakuja, sharpening into large scimitar blades. Yoshimura is able to “parry incoming attacks, and strike back synchronously,” and it’s almost “impossible” to escape his reach. He also has superhuman speed, regeneration, durability, and a high pain tolerance.
The only woman on the lists, Genkai is the master of Yusuke Urameshi and Kazuma Kuwabara. Genkai put her mind and body through training, learning to create and control her spirit wave orb. She’s pragmatic, which often comes across as being cold. Genkai’s personality is what helped her achieve her power. She isn’t without compassion however. During the Dark Tournament, she used her spiritual powers to free enslaved humans under mind control.
Genkai is one of the most powerful characters of Yu Yu Hakusho. Her age cost her some of her power but her experience remains. She substitutes her loss of strength with her tactical skills. Her eventual killer, Toguro, praised her claiming “all tactics are useless against her.” Her spirit wave uses the “body as a center for spirit energy.” This makes the human body a weapon and one could return to the time when they were the strongest. According to Genkai, the Spirit Wave grants users the ability to “healing wounds, purification, and even unleashing a massive blast of Spirit Energy powerful enough to blast apart mountains.”
Best Battle Moment:
Genkai vs Shishiwakamaru
5 – Kaiou Kaku
Kaiou Kaku is the greatest Supreme Grandmaster of Chinese Kenpo and the captain of the Chinese Team representing China in the Raitai Tournament. Kaku is considered “ruthless” and prideful in Chinese Martial Arts. When the Chinese fighters in the Raitai underperform, he slices off the hands of three Chinese Association elders. To gain his strength he “abandoned all joys of life.”
Kaku is the strongest of all Kaiou, except Yuujiro. After training for over a century there’s very little he doesn’t know about martial arts. He’s capable of slicing off limbs with a chop of his hands. Despite his age, Kaku has profound durability and stamina. His primary technique is called Shaorii. This technique produces hypoesthesia: “which allows Kaku Kaiou to absorb the whole body weight of his attacker.”
Best Battle Moment:
Kaiou Kaku vs Yuujiro Hanma
4 – Hiruzen Sarutobi
The Third Hokage, Sarutobi was called the “God of Shinobi.” The student of the previous Hokage, Sarutobi would go on to train the Three Sannin. Hiruzen was among the first generation of ninja produced in Konoha. Early in his training, Sarutobi was clearly a genius. He viewed all the people of Konoha as members of a family. Sarutobi was a pacifist and while some saw him as weak, he did permit Danzo to create a black-op Anbu force.
Sarutobi became Hokage at a young age and was the most powerful ninja from his generation. Like many on this list, his skills deteriorated with old age. However, he was still able to handle Oorochimaru and reincarnated version of the First and Second Hokage before dying. Oorochimaru suggested that ” had Hiruzen been ten years younger, he would’ve won.”
Best Battle Moment:
Third Hokage verses Oorochimaru
3 – Genryusai Yamamoto
Age: 2100 +
Captain-Commander Yamamoto was the captain of the 1st Division and the commander of the Gotei 13. Yamamoto values the rules and laws of Soul Society and expect that others need to do the same. He is intolerant of insubordination and is quickly angered by betrayal. His loyalty to Soul Society is such that he’s willing to die and risk the lives of others to protect it. Despite his sternness, he can have compassion for others even enemies. He was saddened to have to kill Wonderweiss Margela due to his childish demeaner.
A 1000 years ago Yamamoto considered himself a “monster” having caused Soul Society’s instability. He was willing to use any means to defeat his enemies. Yamamoto is the considered the most powerful swordsman in Soul Society. He was able to fight two other captains, Shunsui Kyoraku and Jushiro Ukitake, at the same time without injury. Yamamoto is a Master Swordsman, Hakuda Master, Master Strategist, and Tactician. His Zanpakuto, Ryujin Jakka, is the “greatest offensive power than all other Zanpakutō in Soul Society.”
Best Battle Moment:
Yamamoto vs Yhwach
2 – Isaac Netero
Series: Hunter X Hunter
Isaac Netero is the 12th Chairman of the Hunter Association and the Head of the Exam Commission. Netero was playful and occasionally absentminded. Biscuit Krueger called Netero a “twisted individual”, sometimes giving hunters “impossible” tasks. He dedicated his life to martial arts and prayer. His goal in life was to “find a worthy adversary against whom he could fight with his all.”
Morel claims “if Netero cannot defeat an opponent, then no one in the entire Hunter Association can.” Netero is capable of unleashes punches as fast as the speed of sound. His speed is considered to be greater than any other character in Hunter X Hunter. By “clasping his hands,” Netero can strike his opponents with one of his Guanyin’s hands. The whole movement takes 0.1 seconds. Netero’s 100-Type Guanyin Bodhisattva is his most powerful Nen ability. A single strike from bodhisattva is capable of sending Neferpitou a great distance without her being able to react. His 100-Type Guanyin also has a great deal of variety. Netero was considered to be “the world’s most powerful Nen user.”
Best Battle Moment:
Isaac vs. Meruem
1 – Whitebeard
Series: One Piece
Edward Newgate also known as Whitebeard. He was the captain of the Whitebeard Pirates and until his death was considered the “Strongest Man in the World.” He was an orphan and later a member of the infamous Rocks Pirates. Whitebeard would become known as one of the Four Emperors that ruled the seas. Whitebeard was so strong that he had the highest bounty of a living pirate and the second highest bounty of any pirate.
Whitebeards strength was greater than a giants. During the Summit War of Marineford, Whitebeard was able to “block a two-handed downward swing from the giant Vice Admiral John Giant with only one hand on his naginata.” He could move at incredible speeds, jump high enough to reach giants, and had tremendous pain tolerance. During the war he sustained a number of life threating injuries and continued to fight.
This doesn’t include what he could do with his devil fruit ability, Gura Gura no Mi. With it, Whitebeard could generate quakes and shockwaves. His devil fruit was considered to be the strongest in the Paramecia class. Sengoku suggested Whitebeard had the power to “destroy the world.” Whitebeard could use his power to “to shake, rupture, and tilt the landscape itself,” causing massive earthquakes and even tsunamis.
In Chapter 1031 of One Piece, Eustass Kid and Law manage to hurt Big Mom. She emerges from the rubble using her Soul Pocus ability to extract the souls of nearby Beast Pirates and create Homies out of the metal beams. She claims it been over a decade since she’s felt “this much pain.” She challenges them to come for her throne if they can and grows larger. Elsewhere, Apoo tries and fails to convince Drake to join him. Their fight is interrupted when Yamato burst through the wall. She can’t slow down and barrels through.
Apoo and the Numbers, Fuga, Inbi, and Zanki give chase forcing Drake to follow as well. Meanwhile, CP0 locate Nico Robin and Brook. While escaping thanks to the Minks, Robin wonders why the elite CP0 are in Wano. In the brothel, Sanji is accused of attacking a young woman. Sanji is confused what happened. Before he can figure it out, Queen arrives. Unsure if Luffy would prefer a Sanji that can’t harm a woman or one that’s a “soldier of science,” Sanji destroys his Raid Suit. After telling Zoro to kill him if loses his humanity, he attacks Queen with Diable Jambe: Hell Memories.
I’m still disappointed with the lack of focus in this arc. Moving from fight to fight and scene to scene is irritating. I would prefer if Oda just focused on one fight at a time. He could occasionally switch to other characters to keep things fresh but I’m having difficulty getting in to any of these fights. I’m not sure how I feel about Sanji’s fight. I don’t believe he’s capable of hitting a woman and I can’t imagine he thinks Luffy would ever prefer a heartless fighter over a mindless killer. I think this has more to due with Sanji having an identity crises.
Jujutsu Kaisen Chapter 164
Tokyo No. 1 Colony, Part 4
Jujutsu Kaisen continues to surprise me. I was certain this was going to be another knock down drag out battle. Only for Gege Akutami to introduce the domain expansion version of a courtroom. This is obviously necessary considering Yuji cannot kill Higuruma. Jujutsu Kaisen Chapter 164 adds more to the lore of the series. According to Master Tengen, Domain Expansion use to be “more common.” The “deadly can’t miss” Domains of the current series, is a modern era invention. In the past, Domain Expansions simply forced targets to follow the curse users rules.
It makes since that Higuruma would uses his Domain Expansion to imitate a courtroom. What is surprising here is Yuji’s intellect. He’s able to figure out how to rules work even though he may have made the wrong choice in the end. Higuruma explains that they each have “one chance to make a statement.” The shikigami he calls, Judgeman, will determine the “verdict.” Higuruma claims he doesn’t know what the outcome is if Yuji is found guilty. Regardless, Yuji has three choices: Stay silent, confess, or deny. He’s permitted to lie if he must. Higuruma notes an obvious truth; “if everyone told the truth there be no need for trials.”
Yuji deduces he should tell a half truth. He’s accused of entering a pachinko parlor and gambling. Yuji is guilty, but decides to leave out the gambling part and claim he only “took a dump.” Yuji is found guilty of “unlawful entry.” Due to the legal loopholes regarding gambling it was possible for Yuji to avoid guilt if he “denied it.” Anyway, Judgeman announces Yuji’s guilt and the domain disappears. Higuruma attacks Yuji with a gavel that alters its size. Yuji can’t control his curse energy, which he considers a good thing.
I argued that I thought the limits on Star and Stripe Quirk was enough to balance of her potentially broken powers. I was starting to waver on that opinion before Shigaraki survived the State-of-the-art hypersonic intercontinental cruise punch. Star and Stripe has ONE over the top Quirk, Shigaraki has hundreds. Early in the chapter, Star and Stripe is told she compares herself to All Might too much. Compared to her idol she’s behind. This was a flashback, so her current ability isn’t only greater than All Might (his powers are gone), it’s could be argued she surpassed him at his peak. Which admitted, we haven’t seen in the main series.
In the previous chapter, Star and Stripe created an air version of herself that’s “1,000 times bigger than herself.” This figure is invisible to Shigaraki, but he senses it’s presence. Using this ability she’s able to hit Shigaraki with a devastating blow from her Super Move, Fist Bump to the Earth. She concludes the only way to defeat Shigaraki is to “bust him down to atoms.” While continuing to hold him in place with the laser move United Hyper-Max Output Laser: Keraunos. In this moment, Star and Stripe reminded me not of All Might but Zeus. Regardless, Shigaraki can’t move but has deduced her plan.
She calls to American Military Commander Agpar. He initially chastises her for being too independent, but then praises her for making American “shine.” Using her previous, air formation, she grabs a number of Tiamat missiles. She smashes them into Shigaraki, creating a massive crater. However, Shigaraki used his Decay ability to make a hole in the ground beneath him. Avoiding his likely death. As Shigaraki ascends toward her, Star and Stripe’s ally tells her to destroy his ship along with Shigaraki. The act would have killed him as well. Unwilling to kill her comrade, she hesitates. The final page shows Shigaraki grabbing her face.
Is this the end of Star and Stripe? I hope not. Endeavor was shown briefly but I don’t think it was for nothing. I can’t imagine he doesn’t rescue her. Maybe she have some scars from Shigaraki’s decay but the speed of Quirk would likely kill her instantly. Of course he could try to take her Quirk, which from what we’ve seen takes a little time. Either way, My Hero Academia is stepping up the action.