Hyakkimaru and Tahoumaru finally meet, after the former saves one of Tahoumaru’s subordinated from death. After he pays Dororo, he tells them where to find the land of Daigo. Tahoumaru learns Hyakkimaru’s name before they leave. The old blind priest is there and he plans on going to the “Hall of Hell,” to seek the truth. Meanwhile, Dororo and Hyakkimaru head to the Fort Banmon, built on the site of a village Daigo destroyed. They find a wall where Asakura “pin bodies of their enemies to the wall.”
While, there they meet a survivor of the village, Sukeroku. He is hoping to reunite with his family. The problem is he will be killed by the Asakura sentries waiting. Of course, Dororo and Hyakkimaru are going to help him. Elsewhere, Tahoumaru’s bodyguards inform Daigo, of Hyakkimaru. He quickly realizes that his son survived. Predictably, he concludes that he must kill Hyakkimaru in order to maintain his power and prosperity. Tahoumaru overhears the conversation. He learns the truth from a demented woman that the “demons ate everything.”
When it becomes night, a lot of nine tail foxes appear. Hyakkimaru and Dororo fight them off long enough for Sukeroku to run away. Dororo chases after him only to find out that he’s been captured by the Asakura. The nine tails demon foxes are chased away by the arrows from Daigo soldiers, leaving Hyakkimaru to face his father. The potential conflict or maybe I should say the inevitable conflict between Daigo and Hyakkimaru, has finally started. He clearly wants to kill him, but the I question if this is the moment he tries. He could attempt to gain the trust of Hyakkimaru then kill him, especially considering his fighting ability.
However, it’s doubtful that he has the patience. What is most interesting is the role, Tahoumaru and his mother will play. Hyakkimaru’s desire for vengeance was seen in the previous and it wasn’t pretty. The old priest (Biwamaru) noticed that his aura had changed and predicted that Hyakkimaru had killed humans. It seems that killing human has a more negative effect on one’s aura regardless of how evil they might be. All I know is that the future of this series is probably going to get darker than before.
This one is pretty obvious to me. When I was a child I would dream of being in the World of Pokemon. I would image what the Pokemon world would be like if it were real. Of course video games and T.V. shows are good substitutes for reality. The World of Pokemon has large variety of environments. The government doesn’t really get much attention, so the politics of the world is quite clear.
The current major Pokemon regions, Kanto, Johto, Hoenn, Sinnoh, Unova, Kalos, and Alola are modeled after real world regions. Most are based on Japan, however, the United States and France have been inspirations as well. Of course there are dangers in this world. Many of the legendary Pokemon are or could be life threatening. Culturally, this world of course centers around Pokemon at that’s why I love it.
The population of the Pokemon world (at least in the games) feel small, but that is likely do to the need for them in game, as opposed to in the real world. From a science and technology stand point the Pokemon world is superior than the real one. For example, it’s possible to clone ancient Pokemon. I would probably try to be a Pokemon champion and then become a gym leader.
Commander Shepard is the main protagonist in the Mass Effect original trilogy. Born in the year 2154, Commander Shepard became the first human to join the Spectres. In the game Spectres are given special powers from the Citadel Council. When you first start the game you get to choose the gender, appearance, skills and history. The character is named after Alan Bartlett Shepard, Jr. the second person and the first American in space. Shepard is considered to be a highly skilled solider.
The ability for gamers to import the previous version of Mass Effect made the connection to Commander Shepard stronger. It felt like you were Commander Shepard and you took the decisions made in game seriously. Whether you waking friends, getting into a romantic relationship and even deciding who dies, you really embodied the character completely. For this reason I think Commander Shepard is one of the best video-game protagonist.
Take revenge. Restore your honor. Kill Ingeniously.
Developed by FromSoftware (Soul series) and published by Activison, Sekiro: Shadows Die Twice is an action-adventure game that will be released on the PS4 and XBox One next week. You play as a shinobi named Sekiro as he attempts to rescue his lord that was kidnapped by a samurai. The gameplay of Sekiro is what’s interesting. Strategy is key. You need to use different tactics against a variety of enemies. These enemies can use what is called a “perilous attack” they can’t be blocked. You have to decided, counter or retreat and prepare for a follow up attack.
After his defeat the “wolf (main character)” receives a prosthetic arm. This arm can be used to break shields, throw shuriken, deflect attacks, etc … You can use stealth as well. If you can go undetected it will allow you eliminate enemies quickly. Death is likely, but you can resurrect yourself. However, you will be vulnerable when you do. Winning battles will be how your character progresses. The game was based on the Tenchu series. The good news is that this game focuses on single-player instead of tacking on multi-player. However, FromSoftware created the difficult (in my opinion) Soul and Bloodborne series and it seems like the Sekiro will be taxing as well.
Raizo is surprised that Kawamatsu is still alive. A former follower of Kozuki Oden, he was imprisoned in Udon. Kin’emon considers him , along with Denjiro and Ashura Doji as one of the most powerful followers of Oden. He clearly has high endurance, as he has been forced to eat poisonous fish for 13 years without dying or getting ill. So far one of the central themes of this arc is time travel. I think its both in the literal since (Toki had time travel abilities) and more figurative, when finding characters from the past. Raizo plans to free Kawamatsu, but is interrupted by guards. He disappears in a smoke bomb.
Luffy and Hyogoro, Sumo tag team
Queen happily talks about executing, Hyo and Luffy. He reveals his event, “Queen’s Contraception Concert: Sumo Inferno” that excites the guards. Luffy and Hyo are fitted with collars that will decapitate them if they fall outside the ring. Queen then informs them that “the pair of them will be fighting a series of sumo matches.” However, if he joined with Kaido’s crew he could go free. Kiado has made used this sort of coercion to great effect. It was never going to work on Luffy, but it has worked on others. In theory he could pretend that to join Kiado and simply escape. Regardless, Luffy is excited to fight in the ring and now that he doesn’t have the seastone cuffs on it will be easy. When the fighting starts, Luffy uses Haki to knock them out.
The raid at the bathhouse
Drake and Hawkins have raided the bathhouse in the Flower Capital. Drake is on a mission to kill Soba Mask. Hawkins demands that all the bathers show their ankles so he could see if they have a crescent moon tattoo. The fan service in this series has increased during this arc. Time will tell if this is limited to the arc or Oda is signalling that he is going to go for fan service more later. Regardless, Nami takes out several patrons, Sanji and Drake when faint from nosebleeds when she drops her towel. Nami, Robin, Sanji and Shinobu escape. Finally, Zoro confronts a large swordsmen who took his sword. Zoro says he intends to take the weapons from him. The two begin to battle.
With the massive cliff in their way, Norman develops a new plan. He concludes that Grace Field House is on “a hexagonal property surrounded by a cliff.” The only way to escape is to cross the bridge. However, Mom wants Norman. Before he goes he returns the tracker breaker and says his goodbyes. Emma still hopes that he’s willing to run away and hide, he refuses. He remembers his childhood when Emma visited him while ill. In this flashback, Isabella makes things feel odd. She is sending him to his death and caring for Norman reminds use of how fake she is. It undermines the sweet moment between him and Emma.
When it’s time for him to leave, Emma tries in vain to stop him. Mom threatens to kill her if she tries it again. Norman and Isabella walk to the bridge, where he waits for his death. Considering the fact that The Promised Neverland hasn’t been shy about showing the death of the children. Meaning that NOT showing Norman’s death is telling. Does that mean he won’t be killed, not really. However, his intellect is still intact so he may have a plan. At the house, Isabella seems to reveal in the misery of Emma and Ray. She attempts to break their spirit completely. In particular she tries to break the devastated Emma. Telling her to “give up.”
Isabella is actually right. If they could accept their fate the would be happier. However, how or why would they accept that. If their going to die, they may as well try to escape of at least make Isabella’s life miserable as well. She offer’s Emma a sponsorship to become a “Mom or a Sister.” What I found interesting is that while Emma and Ray became more miserable, Don and Gilda seemed fine. I get that they were close to Norman but they do know what happened to him. Ray’s final day arrives. He asks Emma if she really gave up? She returns a a smile.
Claw has moved into the Seasoning Cultural Tower. Suzuki explains that he took over the Tower for two reasons. First, the omurice in the cafeteria is amazing. Second, he’s from this city and feels able to monitor any “changes.” The police show up and are handled by the “red shirt” espers. Hatori handles the press in the helicopters. Reigen and the former claw members debate what to do. Reigen argues that they should “let the police handle it.” He doesn’t believe that they would have much of a chance.
He receives a call from an insurance agent that tells, telling him that he has no claim. This is what “inspires” him to change his mind. Meanwhile, Shou and Ritsu head to the tower to confront his father. He claims that Ritsu has “latent abilities that surpasses Mob.” It’s unclear how sincere Shou was, but if he’s right that’s a MAJOR claim. He then suggests that he’s more “powerful than his father.” I doubt that too. Anyway, they are interrupted by the member of the Ultimate 5, Minegishi, the plant user.
Shou claims that getting caught by his plants will result in you becoming food. Shou three associates intervene, fighting on his behalf. Reigen organizes a plan to infiltrate the tower. It’s not successful. Elsewhere, Reigen, Mob and Dimple are located by the members of Claw. Reigen’s “luck” get them out of fighting the low level ones. However, he fails to subdue the member of Ultimate 5.
Mob is out of commission for almost all of this episode. That’s fine. However, it’s clearly has more to do with him having TOO much power, as he clear would end the conflict easily. Mob awakens at the end of the episode, defeating the Ultimate 5 member. I think there might be a problem. With so many characters I don’t think it’s possible to be thorough. There’s only 3 episodes left in this season, so I think that the series may rush to a conclusion or continue the arc into the following season.
This is a conventional pick, but GlaDOS from Portal has to be the best antagonist. GLados (Genetic Lifeform and Disk Operating System) is a central core that is suppose to control the “the Aperture Science computer-aided Enrichment Center.” She is a major narcissist. Her consciousness had been controlled “by personality cores.” GLaDOS is one of the most memorable villains in gaming.
Despite being a villain, she made the game entertaining. In particular her wit, passive aggressive attitude and sarcasm are enjoyable. You need her to progress through the game, even though you can’t really trust her. GLaDOS manages to be both a threat and a delight. At the end of the day, who doesn’t want to play against an rude, funny and homicidal AI.
My criteria for a game that has “good cut scenes,” is whether I can watch it if it was a movie. The Final Fantasy series is one of the most storied video game series ever. However, the story themselves can be basic. The tend to follow a predictable format. A major character will die, Princess, Cid, etc. Anyway, I found FF12 to have the most impressive story of all the Final Fantasy games.
The characters were interesting, as was the story. The graphics (at the time) were great. I loved the voice acting and the overall story arc. Someone put the cut-scenes together on YouTube and from time to time I watch the “movie.” The story “begins with the defeat of the Kingdom of Dalmasca at the hands of the powerful Archadian Empire, and subsequent occupation.” Watch it, if you have time:
This on was easy. I don’t play Call of Duty anymore, but when Modern Warfare was released I was hooked. The famous or infamous scene “No Russian,” should be an obvious choice. In Call of Duty: Modern Warfare 2, you play Joseph Allen, a CIA agent that’s undercover. He participates in a mass shooting at a Moscow airport in order to gain the trust of a Russian terrorist group. At the end of the level, Allen is killed. It is intended to lead the Russian government to believe that the United States was involved.
According to game designer Mohammad Alavi, he wanted the “level to explain why Russia would invade the United States, and create an emotional connection between the player and Makarov.” When I first played the level I was confused. Generally, you are the good guy and it’s often impossible to kill civilians in the game. I’ll admit that I was conflicted about the killing civilians, but it was a rare experience. It should be noted that player can skip the level altogether.
The level sparked major controversy. Many journalists “described the level’s plot as illogical and derided the ability to skip the level.” Call of Duty: Modern Warfare 2 was censored in international versions and removed from the Russian version. However, after a while journalists came to see the level as important. Laura Parker of GameSpot stated that “No Russian,” was a “watershed moment for the video game industry.”She also states “that if more developers were willing to take risks and include controversial material, then video games would finally receive cultural recognition.” Whatever your views on the level, it is clear that it was a surprising video game moment.