Hinata and Kageyama are greeted by their fellow teammates. They are all interested in what happened at the camps. Yachi-san puts green tape on the net. She explains that she’s splitting the net into nine parts. The separation is designed to help the team with their serving. While Hinata and Kageyama were off at camp, the rest of Karasuno has been working on serving better. With the team heading into Nationals they will need to counter jump float servers. After the practice, Hinata asks Kageyama what he meant. He explains that “his current jump is like ‘boing boing’ and it’s his job to act as the decoy by running all over the court.” Kageyama believes that Hinata can jump higher.
Kageyama tries to get Hinata to “use the balls of his feet.” Hinata finally manages to shift his weight properly, but he’s interrupted by Daichi who yells at them through the windows. The following day Ukai asks Kageyama about his time at the training camp. Kageyama is still concerned with the “Goody Two-shoes” comment he received from one of the players. Ukai tells him not to be bothered by the comment. Eventually, the Date Tech team arrives. They are intense and thank team Karasuno for inviting them. Ukai notes that Date Tech has “blocks that are easily the best in the prefecture and may be worthy of being on a national level.”
The game begins
The starting players begin the game, with Onagawa serving. Despite using Hinata as a decoy, team Karasuno is unable to get past the blockers. Date Tech used a “bunch shifting.” Ukai explains that “the bunch block works by the players bunching together in the center so they can move wherever they need to when they see where the set will go with as many blockers as they need.” The downside is that “this method is that they may not be able to get a block up in a time when faced with a fast attack at either end of the court.” Hinata and Kageyama are frustrated by the ability of Date Tech to block their spikes.
Hinata serves, as Tsukishima subs in. Date Tech manages to continue to dominate with their superior blocking. Despite the pressure of facing such blocking, Kageyama is excited about the challenge. During the next rally, Futakuchi is able to get a feint shot over Karasuno. However, Nishinoya manages to use his “Rolling Thunder” to make a receive. Even though he’s praised for his receive, Kageyama shocks him by yelling that he’s “in the way.” I am happy to see Haikyuu return to the games. Obviously that’s the point of this series. However, I missed watching the games from start to finish. Regardless, I like the dynamics of these matches. I am curious to see how Karasuno manages to overcome the blocking of Date Tech if they do at all.
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