In the first volume of Four Knights of the Apocalypse, we were introduced to Percival, the child of Holy Knight Ironside. Percival begins his journey after the death of his beloved grandfather, Varghese. In chapter five, Percival is told of the prophecy, he’s one of the four Holy Knights destined to “bring destruction to the world,” and “the end to King Arthur of Camelot.” Each Knight represents a “calamity,” Famine, Pestilence, War, and Death. Percival is Death. Four Knights of the Apocalypse Volume 2 opens with the Holy Knights meeting to discuss a new prophecy and the details regarding the four. A mysterious leader announces that the four are likely to be “young lads.” He suspects that they will be “apprentices,” not Knights.
Pellegarde is in attendance and knows that they’re wrong. Percival isn’t even an apprentice yet. The four Knights are described as “a boy bearing gold colored magic,” “a boy with holiness and evil in his eyes,” “one with no fixed appearance,” and “a child with verdant, wing-like hair.” Pellegarde reveals to Ironside that Percival survived and he thinks they should raise him into a Knight. Ironside attacks him, which has no effect. He claims that he can’t allow Percival to live because he will “destroy the world.” Elsewhere, Sin, Percival, and Donny discuss the prophecy and the Kingdom of Camelot. Percival is not convinced he’s going to be destroying the world and Donny points out that Camelot was destroyed 16th years ago. Sins convinces Donny and Percival to join him.
Nasien, the mad herbalist of Echo Gorge
Hungry, Percival, Donny, and Sin go hunting. While Percival explores on his own, Donny uses bow and arrows to hunt rabbits. However, he a terrible shot. So much so that he accidently hits a giantess named Dolores praying nearby. Dolores is told by two fairies, Bob and Nob, that Percival entered Echo Gorge, a small valley in Britannia. Echo Gorge was abandoned by fairies and giants due to a strange disease that began effecting wildlife. Percival entered the former home of the giants and fairies. Inside, he encounters wild rabbits and violent tress. Suddenly, he hears cries for help. A “demon” named Nasiens, the Mad Herbalist, has captured a fairy and wants to “experiment” on him. Percival barges in and frees the fairy. He’s knocked out by Nasien and awakens to find himself stripped to his underwear.
Nasien injects Percival with a drug and is surprised by how little effect it has on Percival. Nasien seems to be your typical mad scientist character. He lacks ethics and willing to experiment on anyone. However, he’s trying to save the Gorge from dying. He has the magic of “venom mixing,” were he can “teach” his body by ingesting various poisons. Using “misty rain,” he covers the gorge in a mist, reviving it. Like Percival, Nasien was raised by his grandfather (although they’re not biologically related). The fairy Percival rescued returns with Nasien grotesquely altered grandfather, Ordo. The monster releases a poison that rots the forest. Nasien begs his grandfather to stop. In a flashback, we see Ordo dreamed of turning Echo Gorge into a “druggist’s cabinet,” for Britannia.
It’s a sin
The culprit responsible for Ordo’s transformation is Talisker, the Amber Knight. He claims that if they can land single blow on him he will explain why he turned Ordo and if they defeat him he will turn Ordo back. Nasien uses Enchant: Henbane and Belladonna, and charges at Talisker. the Holy Knight counters with Hail Impact. Talisker overwhelms Nasien and Percival until the latter’s magic emerges and swallowing Talisker’s Hail Impact. When he lands a hit on Talisker, the Holy Knight tells them why he transformed Ordo. He says that King Arthur wants a land “where humanity lives in peace.” Basically, King Arthur’s a bigot. Talisker warned Ordo to focus only on healing humans and when the doctor refused he was punished.
Talisker uses his power to control the weather to strike Percival with a lightning bolt. At this point, Percival’s magic is still unfamiliar. However, Percival’s magic allows him to turn attacks into enchantment’s. The Holy Knight finally realizes that Percival is the “child with verdant wing-like hair,” and therefore one of the four Knights of the Apocalypse. Talisker becomes excited. If he can kill Percival then the prophecy will end. The Holy Knight attacks with Calamity Bird. Sin tells Percival his magic is formed base on whatever he imagines. So he thinks of a sword and his magic takes that form. He cuts up the bird and Talisker defeating the Holy Knight. When Sin destroys the “Chaos Staff” Talisker was carrying, Ordo returns to normal. According to Sin, Chaos Staffs are “infused with chaotic magic,” a handed to Holy Knights by the King.
Arriving at Sistana
After witnessing the destruction the Holy Knights can create, Percival decides that he will take down King Arthur along with his father. After some banter, Nasien rushes to meet them. He tells them he wants to join them. Chapter 14 sets up the next volume and the Sistana arc. Ironside is in the Kingdom of Liones and we are introduced to Duke Galden and his daughter Anne. The Holy Knights are looking for the “Coffin of Eternal Darkness,” an artifact was used to seal the Demon Clan. When Sin, Nasien, and Percival arrive in Sistana they are taken to the Coffin by Percival’s magic sprites. When he digs the relic out, Anne appears and threatens to kill them all.
Four Knights of the Apocalypse volume 2 continues to expand the world, while referencing the Seven Deadly Sins, particularly the Coffin of Eternal Darkness and the Demon Clan. The Holy Knights have never been morally good but the search for the Coffin seem strange. Do the Knights intend on releasing Demons back into the world? Nasien is very similar to Percival, at least in having a shared experience of losing their grandfathers. Nasien’s grandfather returns of course and Percival’s never will. Regardless, they seemed to have bonded. I wonder what the other Knights of the Apocalypse are like. Considering the Holy Knights or King Arthur are evil, it’s likely the four are actually innocent heroes. The apocalypse could just be spin from the Holy Knights perspective.
Percival struggles to leave “Finger of God,” both physically and mentally. As he climbs down he recalls the warmth and safety he found with his grandfather. The safety he had came at a cost. Percival became isolated, resulting in ignorance of the larger world, even his father. Percival doesn’t know what money is, what a wolf looks like, and he doesn’t have any friends. This ignorance sets Percival to be taken advantage of. He’s too trusting and it can both be enduring and dangerous.
Four Knights of the Apocalypse Chapter 2 makes not of showing that Percival is a powerhouse. Obviously, to survive on his own he must have the strength to do so. He still lacks the rigid and specific fighting style knights possess. When Percival and his new companions arrive to defeat a wolf terrorizing a village, they’re overwhelmed by the giant beast. Donny flees, appearing to leave Percival to fight alone. Percival is eager to rescue the family in danger, reciting his grandfather’s oath he springs into action.
Percival is still a raw fighter
However, Percival lacks the skills to fight effectively. Draped in his grandfather’s oversized cloak, Percival is clumsy, pinning the cloak down with arrows shot from his bow. Shockingly, Donny, who was previously presented as selfish, returns and saves Percival from being slashed. Percival now angry overpowers the wolf with his raw strength. This fight is indicative of what Percival is at this point. He’s “raw” young, innocent, and filled with potential. The wolf is the familiar of a mysterious Holy knight.
I’m really into this series. Percival is a fun character and I find him to be silly. Four Knights of the Apocalypse art style is reminiscent of Dragon Ball Z. Percival does remind me of a young Goku. This series doesn’t explore new ground but it’s not necessary. What is important is the characters. So far, Percival is the draw. He lacks the refined fighting and social skills, necessary to do well in this world. His ignorance is his biggest weakness so far. This series is a shonen of course so expect action scenes, and with Nakaba Suzuki’s art, I can’t wait.
Mob attempts to talk things out with Suzuki. He’s not interested. Threaten, he attacks Mob. Suzuki almost kills Dimple, and tries to incinerate Reigen. Finally, disgusted, Mob enters 100 % rage. Mob levitates the Culture Tower into the sky. To keep up with Mob’s power, Suzuki slowly increases his Power Output. Mob goes through multiple emotion at 100% from, Ecstasy, Shame and Compassion. He constantly tries to reason with Suzuki. He fails. Suzuki increases his Power Output to 80%. Mob reaches 100% Resignation, realizing that he can’t get through to Suzuki.
Mob starts to mangle Suzuki’s body, forcing the later to reach 100 % Power Output. His body increases in size and his head becomes inflamed. He overpowers Mob with his new strength. However, the amount of power Suzuki uses backfires on him. His body begins to self-destruct. Despite Mob trying to save him, Suzuki explodes.
9. Meliodas vs The Ten Commandments
Meliodas is the “Sin of Wrath” of the Seven Deadly Sins, faces off against the Ten Commandments. I’ve heard about the manga Seven Deadly Sins and seen it promoted on Netflix, but I haven’t really decided to pick it up. This fight changed that. The title character Meliodas fights all ten of the commandments. Derieri, Drole, Estarossa, Fraudrin, Gloxinia, Grayroad, Melascula, Monspeet, Zeldris.
Meliodas first fights Drole and Gloxinia. They put up a good fight, but Meliodas takes the upper hand. However, the other Commandments arrive and dynamics of the fight change. Meliodas is ganged up on and is ultimately he is killed by Estarossa.
8. Tanjiro & Nezuko vs Rui
Tanjiro manages to escape terrible damage from Rui’s thread, only getting a scarred on the face. Tanjiro is finally cornered by Rui’s web of threads, Nezuko jumps out of the box. She saves Tanjiro, but is severely wounded. Rui finally reveals that he’s the member of the Twelve Moons. He tethers Nezuko in his threads, cutting into her limbs as punishment. She falls to sleep in order to heal herself. Meanwhile, Tanjiro uses the Final Form of his Water Style. He’s able to cut the threads now and creates a water dragon. Realizing the threat that Tanjiro possess, Rui uses his Blood Art to strengthen his threads.
Tanjiro transforms his water dragon into a fire one. He now able to cut the more enhanced threads. Tanjiro moves closer to Rui, who finally moves into striking range. He accepts that he will likely die from their encounter. Nezuko is awakened by a vision of her mother asking her to save her brother. Nezuko uses her Blood Art: Blood Ignite, burning the blood on the threads. The fire travels along the threads, destroying the webs that Rui created. As Tanjiro says that “the bond between he and Nezuko can’t be severed,” his sword with Nezuko blood on it severs Rui’s head.
7. All Might vs All For One
The finally fight of this list is the epic battle between old enemies, All Might and All for One. My Hero Academia featured many battles that could have ended up on this list but this one had no equal. When the League of Villains kidnap, Katsuki Bakugo, All Might is tasked with finding the taken student. During his rescue attempt he encounters his former nemesis. Backing the future of villainy, All for One aims to help them escape capture. He easily defeats the other top ten heroes, forcing All Might to engage.
All Might is still weaken from their previous battle that left him with permanent damage. Still their fight is able to create massive shock-waves, destroying the surrounding area. All Might even reverts to his skinny form, revealing to the world that he’s not as he once was. Encouraged to fight for the future heroes, All Might gathers what remains of his dwindling strength and hits All for One with a devastatingly powerful move, United States of Smash.
6. Luffy vs Katakuri
Monkey D. Luffy and Charlotte Katakuri face off during the Whole Cake Island Arc in the Mirror World. This fight was a long one and largely saw Katakuri dominate Luffy. This is why the result of the match, Luffy’s win feels strange and unnecessary. One of One Piece’s most distinguish qualities is that the “main character” in this case Luffy doesn’t have to always win. Even in a later “fight” against Kiado, Luffy is easily defeated. So why did he win this fight?
Some fans wrongly suggested that this was typical plot armor, it wasn’t. However, I agree Luffy should have taken the lost on this. Regardless, we see Luffy reach another level as he introduces us to another form, Gear Fourth: Snakeman. The fight might be too repetitive and the victory was the wrong one. Regardless, it’s worth your time.
5. Netero vs Meruem
The Chimera Ant King (Meruem) and Hunter Chairman (Netero) battle underground. As Meruem counters the hands of 100-Type Guanyin Bodhisattva. As Netero hits Meruem with one of his hands, the Ant King simply gets up and attacks again. This “game” continues as Meruem looks for a slight opening. While, Meruem marvels at the abilities the Netero, he eventually finds that opening, tearing off Netero’s right leg.
Undeterred, Netero continues to attack. This time he loses his left arm. Netero simply prays with his one hand. The 100-type Guanyin Bodhisattva appears behind Meruem as he uses his “zero hand.” After the attack, the underground tomb is destroyed and Netero ages. Meruem is somewhat damaged, but not nearly enough to die. Netero, however, is near death. He sticks two fingers in his chest, activating a nuclear bomb.
4. Midoriya vs Todoroki
The much anticipated battle between Izuku and Shoto begins in episode 10 of Boku no Hero Academia. Titled, Shoto Todoroki: Origin, this episode was wall to wall action and the animation was spectacular. Shoto quickly attacks Izuku with his Half-Cold, Half-Hot quirk, creating pillars of ice, Izuku counters with One for All, using his middle finger. He creates a powerful gust of wind, destroying the ice and breaking his middle finger.
They repeat this pattern several times, then Shoto uses his ice to get closer to Izuku. Engaging in close combat, Shoto gains the upper hand, trapping the foot of Izuku. Left with no choice, Izuku uses his quirk with his entire fist, knocking Shoto backwards. Shoto attacks again, but Izuku destroys the ice once again. He then criticizes Izuku for using only half his powers. Enraged, Shoto runs toward Izuku, but the negative effects of his quirk has caused his body some frostbite. He’s slower and Izuku manages to hit him directly in the stomach.
Izuku continues to challenge Shoto’s resistance to using his fire ability. Shoto flashes back to his traumatic childhood. He recalls being abused and isolated from his siblings and how he came to hate his father. Izuku tells Shoto that, “his fire power belongs to him and only him.” Shoto finally activates his fire powers, his father Endeavor is delighted, both Shoto and Izuku gear up for their clash. Shoto uses a massive wave of ice, while Izuku use his quirk on his leg. Cementoss attempts to intervene to protect them from their attacks. Shoto shots his fire and Izuku causes a powerful shock-wave. As the smoke clears, Izuku has been knocked out of bound, giving Shoto the win.
3. Jiraiya vs Pain
Jiraiya attempts to invade the hidden village of rain without detection. However, he fails and finds that the intruder is Jiraiya. Pain is mysterious character, who he is and what his powers are unknown. Pain changes bodies to feature a longer haired body. Pain summons a crab like creature that uses a bubble, Jiraiya uses a ” Raging Lion’s Mane Technique” and tangles the crab in his hair. The summon disappears and Jiraiya then uses his hair on Pain, who uses substitution jutsu.
Jiraiya summons a toad as Pain summons a chameleon. Jiraiya decides he’s “I’m going into sennin mode”, Pain hides in the mouth of the chameleon which turns invisible. Jiraiya counters with a barrier detection jutsu, Pain response by summoning a Cerberus like animal. Pain continues to use animal summons to conceal his location. Jiraiya wonders why he hasn’t use a technique other than summons. Jiraiya releases his summon and emerges transformed with two toads on his shoulders. The female toad uses her tongue to sniff out the chameleon, and uses acid to kill it.
Pain summons two other humans to the battlefield, each with their own set of Rinnegan eyes. Confused Jiraiya aims to discover the secret to Pains power. One of the Pains attacks Jiraiya and he uses his Frog Karate to counter. He then uses his “Hermit Art: Deep Fryer”, but another Pain absorbs this jutsu. Jiraiya decides to try close combat, he attacks with a massive Rasengan. The Rasengan is also absorbed, a smoke bomb is used to give cover and Jiraiya attempts to attack Pain from behind.
He fails to land a direct hit, he uses a frog summon as an distraction and uses his “Hermit Art: Hair Needle Barrage”. It’s his fast attack and Pain still manages to counter it, with a summon. Jiraiya realizes somethings up and retreats to come up with a plan. Jiraiya concludes that the eyes of the Pains are linked. He and the frogs determine they need to use genjutsu. The genjutsu has it’s effect and Jiraiya kills the three Pains. However, another Pain shows you, he attacks Jiraiya ripping of his arm.
Confused again as all the previously dead Pain are alive. He now has six adversaries to contend with, “The six paths of Pain”. Jiraiya kills one of the Pains and manage to seek refuge inside another toad. Instead of escaping he decides to confront Pain one last time. He realizes that all the Pains are shinobi he’s fought before. At this point Pain crushes Jiraiya’s throat and all six Pains stabs him. Jiraiya uses his last moments leave a message on the back of one of the toads before he drowns.
2. Gohan vs Cell
Goku tells Cell that his son Gohan is a better match for him, at first everyone is skeptical. Gohan powers up stunning everyone with his power level. However, his inexperience and fear of his power leaves him at Cell’s mercy. Cell decides to push Gohan to the limit by hurting his friends with Cell Jr’s.The brutalizing of Gohan’s friends doesn’t push Gohan to his limit, but Android 16 gives Gohan a speech about the meaning of life. When Cell crushes Android 16’s head killing him Gohan finally snaps, unleashing his hidden powers.
After this power boost Gohan strength and speed increases tremendously, he quickly destroy’s the Cell Jr’s. Cell and Gohan begin their fight and it appears that Gohan isn’t even trying, he becomes rather cocky. Cell powers up one more time but it doesn’t matter, Gohan is still stronger. He delivers two devastating punches on Cell, knock him to his knees. Cell becomes enraged at being dominated by a child, Cell uses a series of the Z fighters attacks. He concludes with a massive Kamehameha aim at destroying the earth, Gohan simply reflects it with his own. Cell is damaged by Gohan’s Kamehameha, but Cell heals himself.
Cell increases his size and loses his speed in the process. Gohan continues to damage Cell, resulting in him regurgitating Android 18 and transform back. Cell having lost his power becomes afraid of Gohan and decides to self destruct, Goku uses his instant transition to transport Cell and save the earth. Cell explodes killing Goku, he returns however shooting Trunks through the chest. Vegeta becomes enraged at what Cell did to Trunks, attacking him. Cell is unharmed and try’s to kill Vegeta, who is saved by Gohan. Cell aims to end this fight with a clash of Kamehameha with Gohan. Gohan struggles to get the lead in the conflict, the remaining Z fighters try to help but are useless. However, Vegeta proves to be powerful enough to at least distracting Cell. Gohan takes advantage with one final push, destroying Cell and saving the Earth.
1. White beard Pirates vs Marines
The White beard Pirates with “43 allied crews”, waged a war against over 100,000 Marines and five Shichibukai. Luffy and several criminals from Impel Down show up to save Ace. Many of White Beards crew and allies are killed and injured. Whitebeard is severely injured and later dies at the hands of Black beard’s crew. Luffy takes center stage as he makes his way thorough the Marines and manages to save Ace.
However, the joy is short lived as Akainu kills Ace and severely damages Luffy, who is devastated mentally. Black beard manages to steal White beard devil fruit ability. The war is ceased by Shanks and his crew. There’s more to this battle but this war represents a major change in the series, the death of White beard, Ace and the theft of the White beards devil fruit. Black beard ascends to level of Youkon, and his crew terrorizes the seas.
Elisabeth uses her powers to save Derieri and Monspeet
In episode 5 of Seven Deadly Sins, we continue the trail given to Diane and King by the Ten Commandments, Gloxinia and Drole. Sent back 3,000 years in a past Britannia, they joined the battle between the Goddess Clan and Demon Clan. In the previous episode, Derieri and Monspeet became Indura. Meanwhile, Gowther and Melascula worked behind the scenes of the Holy war. Elisabeth interfered in the conflict between Derieri, Monspeet and Ludociel. Elisabeth’s mysterious power erupts. Instead of killing them, she wants to “save,” them. However, their darkness resists her light. Ludociel doesn’t accept Elisabeth’s plan to save the demons.
He orders Sariel and Tarmiel to join him in killing Meliodas and the other Ten Commandments. However, they help Elisabeth instead. Bolstered by their aid, she is successful in reversing the effect of Indura. Ludociel tries to kill the now motionless Derieri and Monspeet. However, Diane and King stop him. Despite the end of the battle with the Indura, Ludociel contacts Nerobasta to call Mae. However, when she snaps out of it, she realizes that Growth and Melascula are in front of the gate of Heaven. They plan on making the Gate of Heaven into a Gate of the Demon Realm.
The real Ten Commandment, Gowther appears
Nerobasta calls to her fairy, giant and human allies. However, the humans have a different plan. They have joined forces with the demons and plan to help them kill the fairies and giants off. While, Diane and King are rushing to the Gate of Heaven, they encounter Gowther. What frustrates me about this arc is that, Diane and King know that their in the past and inside the bodies of Gloxinia and Drole. Yet, their constantly talking as if they’re themselves. It’s not that anyone will find out who they are but it is annoying that they seem to forget that this is a trail. Telling Gowther seems even dumber. Gowther turns out to be a Ten Commandment in this time but a member of the Seven Deadly Sins in theirs.
While the fairies are begin massacred, Gowther attacks Diane and King. He needs to prevent them from reaching the gate, until the Demon gate can be formed. Melascula is shocked at what she created. He tricked her into creating the gate to the Demon Realm’s prison. The real Gowther is inside and used the opportunity to escape. This episode ends with the real Gowther stating that he plans to say “goodbye” to this world.
Season 4, Episode 4: the Ten Commandments vs the Four archangels
Ludociel meets his match in the Indura
The demon clan faces two of the four archangels, Ark Tarmiel and Tornado Sariel. They bet that it would only take a few seconds to defeat the Ten Commandments. As the Commandments retreat, they attack with Omega Ark. However, despite assuming all the demon would be killed, all but five of the demons are wiped out. Monspeet, Melascula, Derieri, Galand and Fraudrin remain. Monspeet uses Hellfire Bird. Meanwhile, Derieri punches Tarmiel in the face. Sariel was hit directly by Hellfire Bird, however, he isn’t harmed. Derieri continues to beat Tarmiel’s face in. He completely recovers. However, Galand cuts him in half with Critical Strike. So far the demons are no match for them.
Ludociel and the Indura, Monspeet and Lady Derieri
Things get worst as Ludociel enters the battle. However, before he arrives Sariel losses an eye to Derieri. Ludociel arrives and quickly dominates the demon clan. Reaching the end of the line, both Lady Derieri and Monspeet plunge their arms into the chests. The rip out their own hearts. They release their “true nature” becoming terrible demons called Indura. Ludociel doesn’t care about the transformation. However, Lady Derieri hits him, knocking through several trees. Ludociel recovers and uses a powerful energy blasts. It has no effect. Frustrated, he calls for Tarmiel and Sariel’s aid. Monspeet grabs the two of them and burns them. Meanwhile, Meliodas, King and Diane rush to the area.
Ludociel is shocked that demons can hurt angels. Meliodas, Diane and King stumble upon Elizabeth in a barrier that Sariel placed over her. However, Diane can’t break through it. Meliodas despite being a demon breaks through and grabs Elizabeth. She’s in tears as she failed to do anything. She flies in front of Lady Derieri, promising to stop them. It seems that this arc has shifted focus from Diane and King’s trail to the battle between the Goddess Clan and Demon Clan. I’m sure that the series will return to the trail at some point, but it’s odd that it feels like an afterthought.
In the Seven Deadly Sins series, is simply called “powers.” How these powers are invoked are unknown. The source of one’s powers are their “will, beliefs, and their experience.” Powers can be inherited and gained by research or experimentation.” These powers are altered by the emotions of the users. These magical abilities are measured by Balor’s Magical Eye. They measure magic, strength and spirit in terms of numbers. The numerical calculation results in a “Power Level.” Each power is has advantages and disadvantages. All abilities are categorized in terms of offense, defense and support.
The lists of powers are large, with individuals having unique abilities and race based ones. For example, Elizabeth has the ability “Ark” that is a form of light magic from the Goddess Clan. She also has an unnamed ability “that allows her to persuade others to retreat from battle by speaking into their hearts and souls.”
In My Hero Academia, Quirks are “special, superhuman ability an individual can possess. Quirks are generally unique to their user, and are classified in multiple categories. The user is also given one single ability of that said Quirk, rather than many abilities.” Quirks are genetically inherited through “Mendelian inheritance.” They will manifest in children around age 4. Each child will either manifest the same Quirk of their parent or a composite one if both parents have Quirks. It is possible, however, for some children to develop Quirks that aren’t related to their genetic line.
In very rare case animals can possess Quirks, like Nezu. It is also possible that a Quirk can “mutate and merge.” Sometimes people with Quirks that are too difficult for their bodies to handle, for example Yuga Aoyama. His Quirks not only requires that he have a special belt, if he uses it for to long he will get pain in his stomach. Quirks feature more complex aspects to there existence. The concept of the “Quirk Factor” is one of these more complex aspects. The “Quirk Factor” refers to “the collective traits that compose a Quirk. This includes the primary Quirk power as well as all the biological mechanisms that allow said primary power to function properly.”
Quirks can also under go what is called “Awakening.” When this occurs, a users Quirk goes through “evolution.” It’s not clear what exactly triggers this moment, but Himiko Toga’s Quirk transforms during a “life or death situation.” Quirks are categorized in several different “types.”
Emitter – Quirks have the ability to either release certain substances, or alter materials around them in certain ways. Emitter-type Quirks usually require a conscious effort to activate
Transformation – Quirks cause the user to take on a temporary alteration of some kind. Transformation-type Quirks allow the user to temporarily “transform” their body in a variety of manners, sometimes enhancing existing features or perhaps adding new features to the body altogether.
Mutant – Quirks can have a wide variety of features and abilities depending on the individual. Generally, Mutant-type Quirks are associated with the user’s physicality (mutations). As a result, Mutant Quirks are passively active and, at a glance, are the most identifiable.
Nen allows the user to manipulate their own life energy, called aura. These users are referred to as “Nen users.” Aura are produced by all living bodies. Aura flow’s throughout the bodies that escapes through the top of the head. The points in the bodies where aura flows are called “Aura Nodes.” In order to learn Nen, students have to master opening and closing their Aura nodes. There are two ways to learn how to do this, meditation or Initiation.
Nen of the Flame
A precursor to learning Nen, these are mental exercises that “strengthen one’s force of will. Regular practice can smooth the flow of one’s aura.” There are four exercises:
Ten (“Point”): Focus the mind, reflect upon the self and determine the goal.
Zetsu (“Tongue”): Put it into words.
Ren (“Temper”): Intensify your will.
Hatsu (“Release”): Put it to action.
These four principles must be mastered to fully understand Nen. Then one can learn the more advanced techniques. These techniques often combine with or derive from one of the four major principles. The advanced techniques are as follows:
Gyo (“Focus”) – is an advanced application of Ren by which a Nen user concentrates a larger than normal portion of their aura into one specific body part. It increases the strength of that one body part, but leaves the rest of the body more vulnerable. Gyo is most often used in the eyes, allowing a Nen user to see aura and Nen constructs concealed with In.
In (“Conceal”) – is an advanced form of Zetsu used to render one’s aura imperceptible, effectively concealing it. Unlike Zetsu, however, In does not stop the user’s aura flow; instead, it hides it, making it impossible to perceive with any of the five senses or extrasensory perception. Hence, this technique is perfect for launching sneak attacks or laying traps, as it can conceal not only the user’s presence, but also Nen constructs generated with Transmutation, or Conjuration.
En (“Circle”) – is an advanced application of Ten and Ren. In Ren, aura usually envelops only a small amount of space around the user’s body. En is when one extends their Ren so that their aura extends further than normal, then uses Ten at the same time to contain and give shape to that aura, normally a sphere.
Shu (“Enfold”) – is an advanced application of Ten. Shu allows a user of Nen to enshroud an object with their aura, allowing them to use that object as an extension of their own body.
Ko (“Temper”) – is a combination of Ten, Zetsu, Hatsu, Ren, and Gyo in which all of the user’s aura is concentrated into one particular body part. Gyo is utilized to focus aura on a part of the body, while Ten is used to prevent it from dispersing. Zetsu is used to completely stop the flow of Nen in all other parts of the body, increasing the output in the desired area. With Ren, the amount of aura is increased even further. This makes that one body part extremely powerful, but at the cost of leaving the rest of the user’s body completely unprotected. Due to the risk it carries, Ko is regarded as a purely offensive technique.
Ken (“Fortify”) – is the advanced version of the basic Ren and Ten techniques. It is a primarily defensive technique where a Nen user maintains a state of Ren for a prolonged amount of time. The amount of aura surrounding the user’s body during Ken is about 10 times higher than during Ten. Ken allows a Nen user to guard against attacks from any direction, but the large amount of aura produced makes it tiring to maintain. It is considered the best option to defend from Ko, despite not being as powerful as the latter on any given part of the body, as it protects all of it evenly.
Ryu (“Flow”) – is the term for use of Gyo from a state of Ken to perform real-time offensive and defensive value adjustments. If Ko devolves 100% of one’s aura to offense or, much more rarely, to defense, and Ken splits it evenly between the two, Ryu is redistributing one’s aura according to any other percentage, for example by focusing 70% of one’s aura in one fist as one is about to strike, or 80% in one’s leg to block an incoming kick. It is utilized to damage a Ken user without leaving oneself as unprotected as during Ko, although the power of the technique is lower. Ryu is difficult to master, as it requires not only to control one’s aura flow with great precision, but also to be able to estimate the amount of aura utilized by the opponent at a glance.
In the diagram below is the six different types of aura. Everyone is born with one of the six, they are tasked with learning a new unique technique. There are “numerical approximations” that determine how efficient one would be at using aura abilities. One has a chance to be 100% efficient in their own aura type. One can be 80 % efficient in the adjacent aura type, 40% efficient at the opposite or farthest category, and 60% efficient in the two remaining categories.
Nen gets even more complex, as there are several sub-nen types, limitations, conditions, activation requirements, and aura power levels.
In the Naruto series, Chakra is the means to using any technique. Generally the use of hand seals are required to create jutsus. These techniques allow users to enact effects such as walking on water, breathing fire or creating illusions. Chakra is restricted by the Eight Gates, tenketsu that are located along the chakra pathway system. Chakra became a form of life energy that all people can produce. If a person runs out of chakra, they will die. Chakra is created when two forms of energy, physical and spiritual are mixed together. The amount of chakra an individual possess is generally determined by genes, however, they can train to increase their limits, some what.
Mastering Chakra Control requires a great deal of training. It’s not important to have massive amounts of chakra, but to be able “control and conserve it.” In order to have good chakra control ” a ninja should only mold as much chakra as they need to perform a given ability. If they mold more chakra than is needed, the excess chakra is wasted and they will tire out faster from its loss. If they don’t mold enough chakra, a technique will not be performed effectively, if at all, likely creating problems in a combat situation.” When a ninja wants to create ninjutsu, they need to use one of two methods of manipulating chakra, shape transformation and nature transformation.
Shape transformation deals with controlling the form, movement, and potency of chakra.
Nature transformation deals with changing the physical properties of chakra into an element. There is also the nature transformation of Yin and Yang, which deals with changing the ratio of spiritual and physical energies within chakra.
Are the “mystical arts a ninja will utilize in battle.” Ninja’s need to form seals to manifest the technique. There are three different types of jutsu:
Ninjutsu – is the most nebulous of the three, and may most simply be described as anything that is not genjutsu or taijutsu. Most ninjutsu require chakra and hand seals, but this is not always the case since the mere usage of weaponry qualifies as ninjutsu.
Genjutsu – is one of the main jutsu categories which uses chakra. Unlike ninjutsu, the effects of genjutsu are not real, being only sensory illusions experienced by those who fall victim to it.
Taijutsu – is a basic form of techniques and refers to any techniques involving the martial arts or the optimization of natural human abilities. Taijutsu is executed by directly accessing the user’s physical and mental energies, relying on the stamina and strength gained through training. It typically does not require chakra, though chakra may be used to enhance its techniques. Taijutsu generally requires no hand seals to perform, occasionally making use of certain stances or poses, and are far quicker to use than ninjutsu or genjutsu. Taijutsu is hand-to-hand combat.
Devil Fruits are mysterious fruits that are found throughout the One Piece world. Once consumed the fruit provides the eater with an ability. With the exception of Black Beard, an individual can only have one devil fruit ability. Devil fruits are divide into three different categories:
Paramecia – These fruits give the users a power that can affect their body, manipulate the environment, and/or produce substances. This Devil Fruit type can be categorized into two basic groups: those which are based on a characteristic (such as elasticity or slowness) or an object (bombs, doors, etc.).
Logia – this type allows the user to completely alter their form into a natural element and manipulate it at will.
Zoan – This type of fruit allows the user to transform into another species and inter-species hybrid forms at will. Zoan types are especially effective in close combat.
Every living person in the world has a mysterious power called Haki. However, most people do realize they have it. There are three different types of Haki:
Kenbunshoku Haki – is a form of Haki that allows the user to sense the presence of others, even if they are concealed from view or too far to see normally.
Busoshoku Haki – is a form of Haki that allows the user to use their spirit to create, in essence, an invisible armor around themselves, providing potentially incredible offensive and defensive capabilities. Notably, this form of Haki can be used to injure Devil Fruit users that are otherwise immune to certain kinds of physical harm, mainly Logia users.
Haoshoku Haki – is a rare form of Haki that cannot be attained through training. Only one in several million people have this ability. This type of Haki allows the user to exert their willpower over others.
In One Piece every crew has a combatant, martial arts are a very important part of the series. While not the main form of power, martial arts are used by many characters in the series. Characters like Sabo use martial arts style and stick-fighting. Jinbe uses Fish-Man Karate and Fish-Man Jujutsu. Throughout the series several different form of martial arts are presented. They are generally characterized by styles (Black Leg Style), species (Fish-Man Karate) and culture (Okama Kenpo).
Nearly every crew has a swordsmen. They are considered to be important assets to the crew and are often highly ranked in their crew. There are two different kinds of swordsmen, the Strong Blade and the Gentle Blade. Strong Blade swordsmen focus on strength like Zoro, Ryuma and Kawamatsu. However, the Gentle Blade swordsmen like Tashigi, Kaku and Brook emphasize speed. The greatest swordsmen alive, Mihawk, uses swordsmanship that combines Strong and Gentle Blade styles. Swords are categorized in One Piece by “Grade.” There are 12 Supreme Grade Swords, 21 Great Grade Swords, 50 Skillful Grade Swords and a undetermined number of Grade Swords.
Three Great Powers
The military takes a very important role in the One Piece series. The Three Great Powers consists of the Marines, the Shichibukai (now disbanded) and the Yonko. The military hopes to replace the Shichibukai with the SSG. The three powers balance each other out, with SSG and the Military equaling Yonko.
Episode 3 of TheSeven Deadly Sins, we continue to explore the development of King and Diane. In Britannia, they’re faced with the powerful Ten Commandment, Piety, Calmadios, Diane believes they should flee. Meliodas tells them that “they will break his commandment if they flee.” However, Calmadios attacks Diane before they can decide. Both Diane and King are stronger in the bodies of Gloxinia and Drole. Emboldened by their new power, they’re ready for battle. King uses Spirit Spear Basquias, Form Two, Guardian, piercing Calmadios’s six arms with it’s stinger. Diane uses Giga Lock, grabbing the legs of Calmadios. He counters with Evil Breathe, but Meliodas deflects it with his Full Counter. Meanwhile, Elisabeth let’s the demons go home.
One of the four Archangel’s, Ludociel
The Goddess Clan’s Divine Lance Corporal, Nerobasta criticizes Meliodas, Diane and King for only managing to “drive one demon back.” Ludociel appears to welcome them and announce the end of the Holy War. Despite the hope for peace, Ludociel has no interest in peace. He wants to “wipe out the demons.” Elizabeth questions Ludociel. Despite, Meliodas being a demon that fights along side them, Ludociel thinks he’s less than they’re. This episode possess the question, who is really evil? The demons are more complicated than we believe. However, the angels are actually showing themselves to be more sinister. Elizabeth and Meliodas are the exceptions.
The sinister plan of Ludociel
King meets Gerharde, the younger sister of Gloxinia. King senses a barrier at the back of the fairy forest. He’s asks Gerharde what it is. She informs him that it was Mr. Ludociel that created it. She says that it’s a trap for demons. The Ten Commandments arrive with their army. However, this is all part of the plan of Ludociel. Meliodas plans on speaking to the Commandments. However, Elisabeth beats him to it. She asks them to trust her and leave. When one of the Ten Commandments asks for Meliodas’s head, Elisabeth refuses. However, Ludociel begins his plan. A giant arc rises from the forest, with demons trapped inside. The demons exists that in-between life and death. Ludociel destroys all the demons. Ludociel and demons prepare for war.
My familiarity with the Seven Deadly Sins is limited, but I do know that in the current timeline demon are the villains. It’s interesting that 3,000 years ago apparently it was the opposite. Of course in general demons are considered to be evil and angels are good. The Seven Deadly Sins inverts this. It has happened before in other shows, but will have possible consequences (in this series) when they return to the present. As a shonen series, this season hasn’t meet my expectations. I know fights are coming but I’ve been underwhelmed so far. Regardless, I can’t wait for the war to begin.
The first episode of season 4 of “The Seven Deadly Sins” was a dud. However, that’s typical for an opening episode of any series. The second episode of Seven Deadly Sins was always going to be better. King and Diane are saddened at the thought of Meliodas being dead. They’re clearly unaware that he is alive. Furthermore, they don’t know that the ten commandments have been defeated. King and Diane are teleported to a cave by the ten commandments, Drole (Patience) and Gloxinia (Repose). Both King and Diane assume they will be killed. The walls of the caves are “elastic” preventing King from making an opening. Gloxinia uses Spirit Spear Basquias, Form Two Guardian. Meanwhile, Diane attacks Drole. He is completely unharmed by them. Diane takes a hit from Drole that according to her would have killed her if she didn’t use “Heavy Metal.”
Determined to survive
However, Diane isn’t deterred. She uses her “Crazy Rush” ability that makes several fist shaped. Drole quickly evades her attacks by “dancing.” Diane’s magic disappears. Drole explains that “the power of Giants doesn’t just come from their muscles,” they can “transform the earth’s power into their own.” He hits her, as she uses Heavy Metal. Elsewhere, King continues to battle against Gloxinia. He uses his ability True Spirit Spear Chastiefol, Form Five. It doesn’t have much impact. Diane and King aren’t powerful enough. Tearful and bloody, King apologizes to Diane for failing to protect her.
A test from Gloxinia
Drole tells Diane and King that they will, now be tested. Gloxinia says that they’re going to “outdo us.” Using Moon Rose Droplet of Life, Gloxinia revives Diane and King. Surprised, King and Diane can’t believe what happened. King thinks that they’re “making fun of them.” Gloxinia and Drole tells them that they’re going to “train them from scratch.” Drole tells them that they’re “too weak.” Still unconvinced, King doesn’t understand their motivation. Drole notes that they’re not demons. They were both former kings, Gloxinia of fairies and Drole of giants. After losing in battle against demons, they became part of ten commandments. They have changed again. Both, King and Diane agree to be trained. Gloxinia casts a spell.
Diane and King verses Meliodas
The spell puts Diane and King in the bodies of Drole and Gloxinia. They meet Meliodas and Elisabeth. King believes that they have been sent 3000 years to a past Britannia. This is before the ten commandments. They head to the Valley of Fossils. A battle is going on and they encounter, Calmadios the Piety of the Ten Commandments. I’m really interested in the narrative from the past. I’m wonder how this is suppose to train Diane and King. Will they actually get stronger psychically or mentally? If they end up fighting in this battle (which seems likely) the probably will learn by experience. Their first obstacle is Calmadios, a giant with six arms. I think he’s going to be a challenge.
Season 3, Episode 1: Light That Disperses Darkness
Meliodas and Ban, save prisoners from probable death at the hands of blue bird like demons. As they camp, Meliodas remembers that his power increases after he returns to his demonic form. However, this comes with a profound fear that he may lose himself. Ban and Meliodas head to the village of Camelot, where the Ten Commandments have made into their stronghold. Within that village, Peliodas, is a boy that hopes to become the Dragon’s Sin of Wrath. He learns that his father has been sacrificing travelers to the demons. Peliodas is understandable unwilling to accept this. He follows a yellow demon that has been receiving his sacrifices. He is short one man. So the demon decides that the villager that sacrifice the travelers must become one.
Peliodas interferes and is knocked to ground and brutalized by the demon. He asks his father and the other villager to fight. Ban, Meliodas, Gowther, Escanor, Merlin and Elizabeth arrive to save the villagers. The seven deadly sins easily defeat the demons, with Meliodas using his Full Counter to obliterate them. Ban tears the heart out of the yellow demon. The King of Liones appoints Howzer as the new acting Great Holy Knight, feeling that they need a new leader. He reveals to the 5 members of the seven deadly sins that he’s had a premonition. The Sins will “reassemble when the moon shines at midday and the fog hangs low in the royal capital.” In the Fairy King’s Forest, the last 2 members of the seven deadly sins, Diane and King encounter each other.
As I mentioned with my review of My Hero Academia, premiere episodes are often boring, as they have to do a lot in a short time. This episode of Seven Deadly Sins is no different. I’ll admit that I scarcely follow this series, and have seen small parts of episode. However, a action packed shonen series is exactly the type of anime I like. I going to give Seven Deadly Sins several more episodes to peak my interests.