This one is pretty obvious to me. When I was a child I would dream of being in the World of Pokemon. I would image what the Pokemon world would be like if it were real. Of course video games and T.V. shows are good substitutes for reality. The World of Pokemon has large variety of environments. The government doesn’t really get much attention, so the politics of the world is quite clear.
The current major Pokemon regions, Kanto, Johto, Hoenn, Sinnoh, Unova, Kalos, and Alola are modeled after real world regions. Most are based on Japan, however, the United States and France have been inspirations as well. Of course there are dangers in this world. Many of the legendary Pokemon are or could be life threatening. Culturally, this world of course centers around Pokemon at that’s why I love it.
The population of the Pokemon world (at least in the games) feel small, but that is likely do to the need for them in game, as opposed to in the real world. From a science and technology stand point the Pokemon world is superior than the real one. For example, it’s possible to clone ancient Pokemon. I would probably try to be a Pokemon champion and then become a gym leader.
Commander Shepard is the main protagonist in the Mass Effect original trilogy. Born in the year 2154, Commander Shepard became the first human to join the Spectres. In the game Spectres are given special powers from the Citadel Council. When you first start the game you get to choose the gender, appearance, skills and history. The character is named after Alan Bartlett Shepard, Jr. the second person and the first American in space. Shepard is considered to be a highly skilled solider.
The ability for gamers to import the previous version of Mass Effect made the connection to Commander Shepard stronger. It felt like you were Commander Shepard and you took the decisions made in game seriously. Whether you waking friends, getting into a romantic relationship and even deciding who dies, you really embodied the character completely. For this reason I think Commander Shepard is one of the best video-game protagonist.
Take revenge. Restore your honor. Kill Ingeniously.
Developed by FromSoftware (Soul series) and published by Activison, Sekiro: Shadows Die Twice is an action-adventure game that will be released on the PS4 and XBox One next week. You play as a shinobi named Sekiro as he attempts to rescue his lord that was kidnapped by a samurai. The gameplay of Sekiro is what’s interesting. Strategy is key. You need to use different tactics against a variety of enemies. These enemies can use what is called a “perilous attack” they can’t be blocked. You have to decided, counter or retreat and prepare for a follow up attack.
After his defeat the “wolf (main character)” receives a prosthetic arm. This arm can be used to break shields, throw shuriken, deflect attacks, etc … You can use stealth as well. If you can go undetected it will allow you eliminate enemies quickly. Death is likely, but you can resurrect yourself. However, you will be vulnerable when you do. Winning battles will be how your character progresses. The game was based on the Tenchu series. The good news is that this game focuses on single-player instead of tacking on multi-player. However, FromSoftware created the difficult (in my opinion) Soul and Bloodborne series and it seems like the Sekiro will be taxing as well.
My criteria for a game that has “good cut scenes,” is whether I can watch it if it was a movie. The Final Fantasy series is one of the most storied video game series ever. However, the story themselves can be basic. The tend to follow a predictable format. A major character will die, Princess, Cid, etc. Anyway, I found FF12 to have the most impressive story of all the Final Fantasy games.
The characters were interesting, as was the story. The graphics (at the time) were great. I loved the voice acting and the overall story arc. Someone put the cut-scenes together on YouTube and from time to time I watch the “movie.” The story “begins with the defeat of the Kingdom of Dalmasca at the hands of the powerful Archadian Empire, and subsequent occupation.” Watch it, if you have time:
This on was easy. I don’t play Call of Duty anymore, but when Modern Warfare was released I was hooked. The famous or infamous scene “No Russian,” should be an obvious choice. In Call of Duty: Modern Warfare 2, you play Joseph Allen, a CIA agent that’s undercover. He participates in a mass shooting at a Moscow airport in order to gain the trust of a Russian terrorist group. At the end of the level, Allen is killed. It is intended to lead the Russian government to believe that the United States was involved.
According to game designer Mohammad Alavi, he wanted the “level to explain why Russia would invade the United States, and create an emotional connection between the player and Makarov.” When I first played the level I was confused. Generally, you are the good guy and it’s often impossible to kill civilians in the game. I’ll admit that I was conflicted about the killing civilians, but it was a rare experience. It should be noted that player can skip the level altogether.
The level sparked major controversy. Many journalists “described the level’s plot as illogical and derided the ability to skip the level.” Call of Duty: Modern Warfare 2 was censored in international versions and removed from the Russian version. However, after a while journalists came to see the level as important. Laura Parker of GameSpot stated that “No Russian,” was a “watershed moment for the video game industry.”She also states “that if more developers were willing to take risks and include controversial material, then video games would finally receive cultural recognition.” Whatever your views on the level, it is clear that it was a surprising video game moment.
Shenmue 3 is due to be released on August 27th this year. Slated for the PC and PS4, the series first appeared on the Dreamcast in 2000. The sequel was released the following year and was always intended to be a trilogy. Shenmue was created, produced, and directed by Yu Suzuki. The series featured open world elements before open world became so popular. It also was responsible for the introduction of the “quick time events.” The story follows Ryo Hazuki, a teenage martial artist who’s father is murdered.
The original Shenmue once was the “most expensive video game ever developed,” and despite the cult following and critical acclaim it was a commercial failure. After having a successful crowdfunding campaign, becoming the “fastest-funded and the highest-funded video game project in Kickstarter history, earning $6.3 million.” Shenmue 3 began production. During the MAGIC 2019, Yu Suzuki presented the trailer.
The trailer shows several characters in the next game, particularity Ryo. While, I excited for this game, it doesn’t look great graphically. Ryo and the other characters are not that realistic and their moment seems rather wooden. However, the series is known for it’s detail, with Suzuki claiming that there’s over 400 NPC’s in the game. Suzuki claims that the shops in the game will be more in-depth. I’ll admit that sometimes the details in this series was tedious, but if they sacrifice some graphic for the detail I’m fine with that.
Over my 20 + years of playing video games I have played many games more then five times. I’m assuming we are talking about main stories in single player. However, fighting games and racing games are designed to be played over and over again. Once again I’m going to use a game from the past decade. A lot games are primed to be played again. Hack and Slash games like Bayonetta and Devil May Cry have ratings for each stage played. This encourages players to replay the stages and games multiple times. I usually like to replay stages as I go but that ends up taking forever. That said I have only played these games about 3 or 4 times each (I haven’t played the new DMC yet).
I basically play ALL Pokemon games more than once. Of course the Mass Effect series is literally design to be replayed. The story arcs, choices and character creation make this series necessary to be replayed. Personally, I always have a male Shepard, a female Shepard and then go for at least a third run. However, the game that I have probably played the most is Resident Evil 4. I played it at least 5-7 on the GameCube, then when it was re-release TWICE, once on the PS2 and the Wii. I played it on each console and multiple times on the Wii (it had motion controls added). I’m surprise how much I loved this game as I was lukewarm on the Resident Evil series. Resident Evil 4 is well worth a replay or 10.
Well there are a lot games that can be suggested for this challenge, however, you can only pick on right. Since the list of games I would recommend, I decided to narrow the games I considered to worthy of recommendation. First the game should have received a perfect score from Famitsu, GameSpot and IGN. Famitsu uses four reviewers to score a game from 0-10. Due to the larger number of reviewers I think it’s the standard. However, it seems to have a bias in favor of Japanese developers, so I will use GameSpot and IGN to back the score up. Finally, I will focus on games in the last decade.
Anyway, the game I choose isn’t surprising and many have played it (11.68 Million). The Legend of Zelda: Breath of the Wild is a game that is considered the best designed game of 2017 and one of the best ever. I have always loved Zelda games, but this one is the best, I’ve played. Personally, I have had difficulties finishing open-world games. The non-linear play allows the gamer to have an unprecedented level of freedom. Players can approach a problem in many different ways.
The game uses a “chemistry engine” that is described as ” the physical properties of most objects and governs how they interact with the player and one another.” For example, ” players may take advantage of the game’s dynamic weather by throwing metal objects at enemies during thunderstorms to attract a lightning strike.” This can backfire on the player as well as I found myself begin struck by lightning while wearing metal during a storm.
The addition of hunting, gathering fruit and the ability to cook them is a mini game in and of itself. The puzzles remain clever and rewarding. The story is imagining and the boss battles fun and challenging. Breath of the Wild is viewed as a “masterpiece,” I think everyone should experience it.
I’m not really sure what this challenge is asking here. All time favorite console? Favorite current console? I’ll just choice all time favorite.
All time favorite console (SNES)
My gaming began in the “fourth” generation or the “16 bit” generation. The SNES is my all time favorite gaming console. Part of the reason for this is that it was my first gaming console, so I’m probably a little nostalgic. Anyway, the SNES was the second console from Nintendo. It would become the best selling console of the era, with almost 50 million sold. The SNES controller introduced many elements into the gaming industry. Of course the MOST important aspect of a gaming console is the games. The SNES had a large library of games that covered a large array of genres. Many of those games are among the most highly regarded games of all time.
With games like, Super Mario World, Donkey Kong Country (1-3), Super Mario Kart, Street Fighter 2, The Legend of Zelda: A Link to the Past, Killer Instinct, Star Fox, Mortal Kombat 2, Mega Man X and NBA Jam you see how I spent countless hours playing the SNES. While, gaming consoles have far superior tech. now and many games have surpassed the quality of SNES games the console will always be a trailblazer in gaming.
I’m not entirely certain what is meant by “gameplay.” Genre? According to Wikipedia, gameplay, ” is a term used to define the way players interact with a certain video or computer game.” It’s still not clear. Does that mean the literal controls? They console? All of the above? Regardless, I’m going to choose genre. Based on my gaming library the best gameplay is Third Person Shooters.
TPS are defined as ” a genre of 3D action games in which the player character is visible on-screen, and the gameplay consists primarily of shooting.” This genre features games like, Fornite, Gears of War , Mass Effect , Resident Evil, Tomb Raider and Metal Gear Solid. The third person perspective is just superior to me. To be honest, I use to hate first person shooters. Being able to see your avatar in the environment, is simpler and more enjoyable.
I found that my depth perception was off when playing FPS. Much of this has been fixed with better game designing. TPS allow game developers to easier include, shooting, with platforming, puzzle solving and driving. You get the most balanced games that actually include some gameplay from other genre’s.