Anthem, is a new IP from Bioware/EA, slated to be released in 2018. The game will be released on PC, Xbox One and PS4, an open world RPG that is being compared to Destiny and Titanfall, with some Mass Effect elements. Anthem is a science fantasy game similar to Star Wars, meaning that technology and the surrounding environment isn’t using real science. You play as a Freelancer, an explorer of the large landscape. Up to four players can play together, you share in the exploits of missions. Freelancers can wear fully customizable exosuits called Javelins. So far two Javelin types were revealed the Ranger and the Colossus.
Bioware has made it clear that single player will also be a big component of the game. Anthem’s lead designer Corey Gaspur confirmed on twitter that, “single player experience is very important to the team.” EA has suggested that Anthem is a “10 year journey,” this is a similar strategy to that of Activision’s view of Destiny. EA’s executive VP Patrick Soderlund stated that “Anthem is a social game where you and your friends go on quests and journeys. It’s a game that we’ve been working on for almost four years now, and once we launch it next year I think it’ll be the start of a ten-year journey for us.”
The former script writer from Mass Effect and KOTOR is work on the story for the game, showing that EA/Bioware is serious about single player. Players will encounter “world-altering events called Shaper Storms.” These storms are similar to Destiny’s “public events,” they are “massive tempests crackling with lightning that wreak havoc on the environment as they intensify. Shaper Storms seem to warrant grouping up to prepare for an added challenge.” You will face off against marauders and beasts, you will have a home base or main hub called Fort Tarsus. Protected by a wall that segregates the civilians from the more dangerous outside environment, you’ll be free to go in any direction.